News and updates for and about the Fedora Project community that develops, supports, and promotes Fedora. For more information, and to download the Fedora OS head to Get Fedora. For general news about the Fedora OS, check out the Fedora Magazine

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Announcing the Fedora Developer Portal

The Fedora Project is proud to announce the launch of the new Fedora Developer Portal. The Developer Portal supports developers working on software projects with Fedora as their primary operating system or inside a virtual machine. It helps them install essential development tools, language runtimes, and databases. It also introduces distribution and deployment options using COPR and OpenShift.

Read more on the Fedora Magazine.

The State of Fedora’s Design Team

The Fedora Design Team recently gave a presentation to the Fedora Council about the team’s current state, goals, and plans.

Current State of the Fedora Design Team

Fedora Design Team FAD - January 2015

Photo Credit: Prima Yogi Loviniltra

The Fedora Design Team held a Design Team Fedora Activity Day in January of this year. We had 15 in-person attendees (including two from APAC and one brand new local contributor) and 4 remote attendees. The total budget was around $7,000 including airfare, transport, hotel, and food.

This event was really critical to ‘rebooting’ our team in a few important ways that we’re happily still maintaining almost a year later:

    • We cleaned up our ticket queue. Our ticket queue was a serious mess previous to the FAD. We had tickets that were 5 years old and completely irrelevant, critical tickets that weren’t getting attention, tickets with owners set that had long abandoned them… and way too many of them. If I recall correctly, we started out with several hundred tickets and ended up with less than 20.
Design FAD 2015 Ticket Brainstorm

Photo Credit: Prima Yogi Loviniltra

  • We established a process for keeping on top of our tickets. We had a brainstorm about how we’d like tickets to be handled, including what fields we wanted folks filing tickets to use and additional fields that would be helpful fo rus. Chris Roberts and Paul Frields put together the custom fields we needed and reports for us that would make ongoing triage of the tickets possible. We planned to do regular triage every 2 weeks, so at the max the number of days you should expect a response for a design ticket is now 2 weeks (but in many cases the response is sooner!)
  • We reinstated regular team meetings. Previous to the FAD, we’d kind of fallen out of holding regular team meetings and it was definitely having a negative impact in terms of communication and getting things done. We picked out a time, a place, and planned out a regular agenda (including ticket triage!) for our ongoing fortnightly meetings and we have been sticking to them ever since.

Fedora BadgesOn top of this, the Fedora Badges project – for which the Design Team plays a critical role in creating badge artwork – similarly redesigned their new badge submission process with positive results, including higher-quality badge suggestions.

Some Ideas for Improvement of Current Process

We are talking about doing a schedule review during our meetings since we missed at least one deliverable for F23 (media art.) A cool idea from langdon was to auto-script ticket creation for release deliverables so they were in our trac and we could just track them the same way we track any other ticket and have assignees / etc. We need help with writing such a script, though (and we might want to eventually move our ticket system to pagure.io.)

Future Design Team Plans

We talked about three specific projects we have on our plates that we have future plans for (in addition, of course, to your regularly scheduled ticket filling and release artwork duties we normally fulfill:)

  1. Fedora Swag ProjectAs Maria Leonova has already blogged, she is working on a project to sort through, organize, and create a set of official Fedora print-ready swag artwork files to better enable ambassadors and other members of the Fedora community to find high-quality, Fedora Design Team approved print-ready artwork.
  2. Fedora Badge Artwork OutreachMarie held a successful Fedora Badges Workshop at Flock this past summer and we’d like to have additional badge workshop/hackathon events, particularly to help recruit new designers to Fedora. Badge artwork tends to be very well-scoped and easy for beginners (in big part thanks to Marie’s excellent design guidelines and resources) to pick up and create as their first contribution to Fedora.
  3. Meghan and Máirín presenting Fedora Hubs at Flock 2015 Fedora Hubs Project – We also talked about the Fedora Hubs project. We had a great UX design intern, Meghan Richardson, this past summer who did a lot of design work for Hubs’ UI. We will have another UX design intern for the summer of 2016 (Interested?? Apply here!), and the Fedora Engineering team will likely start ramping up development effort on the project this winter.

Things The Design Team Needs from the Rest of Fedora

Okay, here’s where we ask the rest of the Fedora Community for things. 🙂

Another Design Team FAD

We’d like to do another Design Team FAD in July 2016 in the Boston area. We envision the event involving both a Badge Artwork Hackathon as well as a day to work on print design materials in preparation for Flock EMEA the following month.

We’d like to integrate some kind of newcomer recruitment into the event too – maybe some kind of student participation – although July is a bad month to do this as many university students have left campus for the summer. We’re open to ideas and creative suggestions here!

Finally, we’d like to try to engage remote attendees better than we were able to at the January 2015 FAD. We had some technical issues with both the audio and conferencing software we tried to use at the last FAD.

Our cheapest option is going to be hosting at Red Hat’s office in Westford MA; we have better potential for engaging new folks if we head closer to Boston but lodging in Boston in the summer tends to be quite expensive. Another option is arranging transport for students from universities up to Westford. Again – we’re open to ideas and creative suggestions!

Our next step is to create a draft proposal for the FAD, which we will be working on.

Show Me the Content

Consider this a friendly Fedora Public Service Announcement (PSA) –

The design team frequently receives last-minute design requests that do not include actual (text) content to use. Sometimes we as designers come up with the content even though it’s not our thing.

Please be kind to your designer friends and don’t ask us to design stuff until you have your content / goals / vision to share with us so we can make you a nice design.

Can Has Specs? Printer Info? Reasonable Time?

Another friendly Fedora PSA. 🙂

The integrity of our design work should be treated as seriously as the integrity of Fedora’s code, so please provide us specs and info on printers / vendors so we can make sure our design work reflects Fedora’s brand correctly (and in enough time to get the job done.)

Recruiting and Retention

We spoke briefly about recruiting and retention on the Fedora Design Team.

This is an area we have room for improvement on:

  • Lowering Barriers: We do think our recent hyperkitty list migration might help in lowering the barrier for new designers to participate on our mailing list, as no email interaction is needed to participate in our team’s mailing list anymore, and our team’s communications can be followed and engaged in exclusively via the forum-like web interface.
  • Virtual Meetup Idea: We’ve had some ideas to do virtual event like office hours at regular intervals so newbies could show up for hands on help.
  • Retention Rate is OK: We think our retention rate is pretty typical. Usually when we lose folks it’s because of a changing life situation – new job, graduate from school, etc.
  • Not Much Recruitment Effort: We need to focus more on recruitment; don’t put a lot of active effort into it. Mostly folks come to our mailing list and volunteer and we try our best to follow up; only a few continue to engage. Some of our recruits are technical and want to learn more about design; some of our recruits have a strong design background but don’t know as much about the technical bits.

Swag Strategy

Fedora T-Shirt

The final point we brought up was the Design Team’s relationship with swag. Traditionally Fedora’s swag has been very haphazard without (seemingly) much centralized organization; designs often get put together last minute and our assets end up all over the place. Maria’s project will help with the disorganization for sure.

However, there are other concerns around swag. There are significant regional differences in production – some regions get much more than others. There are also potential environmental impacts to the amount of swag produced. Sometimes the types of swag that are suggested to be produced also aren’t the best way to represent Fedora.

Should we consider some bounds on swag production to help manage it (example would be T-shirts for FUDcons/Flocks but not for FADs as a policy – as T-shirts are more impactful environmentally / cost-wise.) Could we consider alternatives to T-shirts?

The council meeting discussion lead to a suggestion of creating a draft swag policy to try to organize thoughts around this.

Your Thoughts?

Design Team FAD Jan 2015

Photo Credit: Zach Snyder

I hope this summary gives a good overview about what the Fedora Design Team has been up to over the past year and what we’ll be working on in the future, as well as effective ways to engage with us if you’re filing ticket requests for design work. Any constructive ideas, criticism, or other feedback are certainly more than welcome!

If you’d like to join our team, please visit our join page on the Fedora wiki – it outlines the joining process. We essentially request that you introduce yourself to the team and fulfill one small task before we approve your official membership into the team.

Fedora Magazine breaks records yet again

Daily view records broken on Magazine

Official Fedora Magazine logo

Fedora 23 released this past Monday, and several supporting articles were published on the Fedora Magazine to help users learn what was new, how to upgrade from Fedora 22, and of course, read the release announcement. This release set a new all-time record of the most views in a single day for the Magazine. The end-of-day count for November 3rd was 34,019 views across the site. This record was closely followed the next day, with a high of 31,880 by the end of November 4th. Ultimately, the Magazine has continued on an upward trend for the past few release cycles, a pattern that the Marketing Team wishes to continue as we enter the next release cycle.

Fedora 24 release dates and schedule

Last month, Fedora Program Manager Jan Kuřík announced the approval of the Fedora 24 schedule with a current release date of May 17, 2016. Fedora 24 Alpha is slated for release on March 1st, 2016, and the Beta has a release date of April 12th, 2016.

These dates may change as development on Fedora 24 progresses, so always check the schedule for the most accurate version of the Fedora 24 schedule.

 

 

Fedora Outreachy Application Window Closed

Outreachy application window closed

On Monday, November 2nd, the Fedora Outreachy internship application period officially ended. Fedora was seeking to fill two positions in the Project, one to assist on development of the upcoming Fedora Hubs web application and another to assist with community operations. Selection decisions will be posted on November 17th! Best of luck to all of our applicants.

Outreachy campaign poster. CC-BY-SA - artists: Marie Nordin, Máirín Duffy

Outreachy poster. CC-BY-SA – artists: Marie Nordin, Máirín Duffy

Introducing the Fedora Community Blog

As many Fedora contributors can likely agree, there are countless different tasks, operations, and work being done inside the Fedora Project community to work towards our four foundations: Freedom, Friends, Features, First. With all that’s going on, it can sometimes be difficult to know what everyone is working on without doing some digging on the wiki or IRC meeting logs, whether it be translation efforts, the next engineering decision for Fedora, a great new marketing idea, or maybe the achievements of our Ambassadors in a local event.

The Four Foundations of Fedora: Freedom, Friends, Features, First

The Four Foundations of Fedora: Freedom, Friends, Features, First

The Fedora CommOps team is proud to announce the premiere of our newest platform for members of the community to share important news, updates, and information about the Project with others. The Fedora Community Blog will make it easier to be connected to all of the different projects, groups, and efforts going on in the community every day. Teams are encouraged to share their goals, achievements, and calls for assistance on this blog to help increase the overall interconnectedness of the community.

How can I contribute?

Every team or group in the project is encouraged to make an effort to share the work that they do with their groups with the rest of the community. Anyone who is interested in contributing to the Community Blog can sign in with their Fedora account via OpenID. Once you sign in for the first time and add some information to your profile, join -commops on freenode and say hello – the rest of the team can help get you started with the tools and information you need to write your first articles.

How to sign in

Signing into the Community Blog is easy! If you have an account in FAS, you can log in directly with OpenID.

  1. Navigate to the login page on the blog.
  2. When signing in, click on the OpenID box and enter your FAS in the format below. Go ahead and log in – you will be redirected to Ipsilon, where you will enter your FAS details.
    1. <your FAS here>.id.fedoraproject.org
  3. Viola, you’re now logged in! Make sure to add to your profile so readers can know who you are and what part of the project you represent.

Isn’t this like the Magazine or Planet Fedora?

Not exactly. The Fedora Magazine is intended for a variety of content, whether that be news about the latest Fedora release, a how-to article on using  cool software in our repositories, or other miscellaneous news related to the Fedora Project. In short, the Magazine is focused towards users and contributors alike. Planet Fedora is an aggregator of individual project members’ blogs. Blogs posts on Planet Fedora are not required to have any direct relation to the project, and can feature topics such as Linux kernel development, events in the free and open-source world, and more.

Alternatively, the Community Blog is intended to be a source of information for contributors to learn more about what’s going on in our backyard. While it is open to the public, the blog would be the more appropriate place to share news about the progress or call for help for a particular task or project in Fedora, such as needing translation help for a particular language.

Anything else?

We are excited to be launching this blog to help tie our community closer together with news and information! As things begin to get rolling, we are looking forward to seeing what the rest of our community puts together to publish here!

If you have any other questions about the Community Blog, come by and say hello on freenode in -commops or drop a line in the CommOps mailing list.

Globalization test days report for Fedora 23

What is globalization?

In software, globalization means two ways to make software useful globally: internationalization and localization. Because technical folks don’t enjoy typing long words, these are often abbreviated. Respectively we refer to them as G11n, I18n, and L10n. (The numbers refer to how many letters have been dropped!)

  • I18n is making software capable of supporting global users.
  • L10n is making translations for the text that appears in software.

So globalization ensures all users can use software, regardless of language. There’s a recent proposal in Fedora to unify our globalization work. This brings benefits for all users, by tying together I18n and L10n efforts for better results.

Test days for Fedora 23

Each Fedora release, developers add interesting features and changes. The Fedora QA group puts in extra effort to make sure these features work well. The Fedora QA group runs test days, together with our development teams. Test days usually happen between Alpha and Beta test releases. These events are essential to help us find critical flaws.

The Globalization team organized two test days for Fedora 23. There was a L10n test day on August 18, and an I18n test day on September 1.

The L10n test day tested translations in Fedora apps. The team checked whether apps are localized, and whether their text is available for translation. Here’s a summary:

The I18n test day checked input methods. Input methods allow users to enter data using their language. These are often combined with special fonts and rendering to make language readable. The team tested default and language specific input methods. They also checked script rendering and related tools like fonts-tweak-tool and dnf-langpacks. In summary:

Getting involved

Are you a non-English speaking Fedora user with globalization issues? Do you have an idea for improvement? If so, discuss with the team early in the development phase of Fedora. Once the Alpha and Beta releases happen, we’re already working on making features stable. You can see the important dates on the Fedora release schedule.

You can also get involved in Fedora development as a tester. As you can see, there’s a good level of friendly help in our globalization related test days. We’d love your help too, to move Fedora and upstream projects ahead for users in your region!

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